'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;Y
ColonyAllowFacilityCloningFacility		;Y
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;Y
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;500
ColonyFacilityPopulationThresholdFortifiedBunker		;100
ColonyFacilityPopulationThresholdGiantIonCannon		;500
ColonyFacilityPopulationThresholdPlanetaryShield		;1000
ColonyFacilityPopulationThresholdRegionalCapital		;7500
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;250
ColonyFacilityPopulationThresholdTroopTrainingCenter		;250
ColonyFacilityPopulationThresholdTerraformingFacility		;300
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;0
ColonyTaxRateIncreaseWhenAtWar		;Y
ColonyTaxRateLargeColony		;2
ColonyTaxRateMediumColony		;2
ColonyTaxRateSmallColony		;1
MilitaryConstructionLevel		;2
ConstructionMilitaryCapitalShip		;5
ConstructionMilitaryCarrier		;5
ConstructionMilitaryCruiser		;5
ConstructionMilitaryDestroyer		;33
ConstructionMilitaryEscort		;22
ConstructionMilitaryFrigate		;27
ConstructionMilitaryTroopTransport		;8
ConstructionSpaceportLargeColonyPopulationThreshold		;2500
ConstructionSpaceportMediumColonyPopulationThreshold		;700
ConstructionSpaceportSmallColonyPopulationThreshold		;100
ConstructionSpaceportMinimumDistance		;500
DiplomacySendGiftsUpToAmount		;57500
DiplomacyTradeSanctionsUseBlockades		;Y
FleetMilitaryProportionForFleets		;85
FleetStrikeForceTypicalSize		;6
FleetTypicalSize		;18
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;Y
IntelligenceAllowMissionSabotageColony		;Y
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;33
IntelligenceUseEspionageAgainstEmpireWhen		;0
IntelligenceUseSabotageAgainstEmpireWhen		;0
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;0
ResearchDesignTechFocus1		;0
ResearchDesignTechFocus2		;0
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;0
WarAttacksAllowPlanetDestroying		;1
WarAttacksHarassEnemies		;N
TradeWithOtherEmpires		;Y
EngageInTourism		;Y
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;2
ImplementEnslavementWithPenalColonies		;Y

HomeworldDefensePriority		;4.0
ColonizeContinentalPriority		;4.0
ColonizeMarshySwampPriority		;1.25
ColonizeOceanPriority		;1.25
ColonizeDesertPriority		;1.75
ColonizeIcePriority		;0.5
ColonizeVolcanicPriority		;1.0
ColonizeRuinsPriority		;3.5
ControlRestrictedResourcesPriority		;4.0
ResearchPriority		;0.7
TradePriority		;1.0
AlliancePriority		;3.2
SubjugationPriority		;2.0
TourismPriority		;1.0
ExplorationPriority		;2.0
WarWillingness		;2.7
BreakTreatyWillingness		;2.2
InvasionOverkillFactor		;1.8
ShipBattleCautionFactor		;0.7
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;0
DefaultMilitaryFleeWhen		;5
